EmitterBlueprint {
	BlueprintId = 'antimatter_hit_03',
	Lifetime = 3.00,
	Repeattime = 3.00,
	TextureFramecount = 1.00,
	Blendmode = 3.00,
	LocalVelocity = true,
	LocalAcceleration = true,
	Gravity = true,
	AlignRotation = false,
	AlignToBone = false,
	Flat = false,
	LODCutoff = 300.00,
	EmitIfVisible = true,
	CatchupEmit = true,
	CreateIfVisible = true,
	SnapToWaterline = false,
	OnlyEmitOnWater = false,
	ParticleResistance = false,
	InterpolateEmission = true,
	TextureStripcount = 16.00,
	SortOrder = 0.00,
	LowFidelity = true,
	MedFidelity = true,
	HighFidelity = true,
	Texture = [[/textures/particles/debris_alpha_02.dds]],
	RampTexture = [[/textures/particles/ramp_fire_02.dds]],
	XDirectionCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=0.000,z=0.500 },
		},
	},
	YDirectionCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.614,y=0.300,z=0.250 },
		},
	},
	ZDirectionCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.458,y=0.000,z=0.500 },
		},
	},
	EmitRateCurve = {
		XRange = 3.00,
		Keys = {
			{ x=0.000,y=30.000,z=0.000 },
			{ x=3.000,y=0.000,z=0.000 },
		},
	},
	LifetimeCurve = {
		XRange = 3.00,
		Keys = {
			{ x=0.515,y=60.000,z=20.000 },
		},
	},
	VelocityCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.449,y=3.000,z=0.200 },
		},
	},
	XAccelCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=0.000,z=0.000 },
		},
	},
	YAccelCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=-0.050,z=0.000 },
		},
	},
	ZAccelCurve = {
		XRange = 3.00,
		Keys = {
			{ x=0.297,y=0.000,z=0.000 },
		},
	},
	ResistanceCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=0.000,z=0.000 },
		},
	},
	SizeCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.647,y=0.000,z=0.000 },
		},
	},
	XPosCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=0.000,z=0.000 },
		},
	},
	YPosCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.338,y=0.000,z=0.000 },
		},
	},
	ZPosCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.014,y=0.000,z=0.000 },
		},
	},
	StartSizeCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.512,y=0.150,z=0.075 },
		},
	},
	EndSizeCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.551,y=0.000,z=0.000 },
		},
	},
	InitialRotationCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=180.000,z=360.000 },
		},
	},
	RotationRateCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=0.000,z=0.000 },
		},
	},
	FrameRateCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=1.000,z=0.000 },
		},
	},
	TextureSelectionCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=8.000,z=16.000 },
		},
	},
	RampSelectionCurve = {
		XRange = 3.00,
		Keys = {
			{ x=1.500,y=0.000,z=0.000 },
		},
	},
}

